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![]() I only use one line in full ring games because there isn’t a lot of extra room on the table. They are much more powerful than most casual players realize. Once you get used to the stats, you should do some of your own research to learn how to use these programs to the fullest extent. There are hundreds of stats available to you from the HUD configuration window, but using only the fairly simple list above, I have suggested layouts for various games. This is important to understand how accurate your stats on a player are and should be a part of every layout. The number of total hands you have logged on a player. How often an opponent folds to a continuation bet. How often a player makes a continuation bet when they were the preflop aggressor. If this number is over 60%, then you are facing a very bluffable player, but if that first bluff attempt doesn’t work, you may want to give up on the hand because they probably have the winner. A number below 45% usually indicates a player who calls too often you can use this to make value bets against them, but don’t waste your time bluffing them because they won’t fold. If this number is high, then the opponent is probably “three betting light,” meaning you may want to raise into them a little less often, but sometimes reraise them all-in when they do bump up your preflop raise.Ī very useful measurement of how often a player won the pot when it went to a showdown. It gives you a good idea how strong of a hand they may have when they call your raise preflop.Ī measurement of how often a player reraises a preflop raiser. This stat tells you how much respect you can have for a late position raise and also gives you an idea how often you can reraise from the blinds.Ī measurement of how often a player calls a raise preflop without reraising. It’s very important in fixed-limit and shorthanded games, where blind stealing is crucial and you need to know who to pick on.Īlso exactly as it sounds: how often an opponent has chosen to raise from late position when no one has entered the pot yet. This is exactly as it sounds: how often a player folds their big blind to a late position raise. It differs wildly from one game to the next, with Fixed-Limit Hold’em players very happy with any number over one, while low-limit Pot Limit Omaha players can be as high as 20. This stat is often used to describe success or failure over the long-term and it is the most accurate measure we have of how much of a skill advantage we have over our opponents. You probably want to be in the aggressive category in almost any game. ![]() An aggression number below 1.0 is considered to be very passive, while anything over 2.0 is considered to be aggressive. This stat is created by dividing the number of times a player bets and raises by the number of times they check or call. Most experts agree that this number should between 50% and 75% of the VPIP for a solid player. When comparing this to the VPIP figure, you can get a good idea of how aggressive or passive a player is preflop. ![]() This tells you how often an opponent raises preflop. If you have an opponent with numbers that are much higher than the solid ranges, then you can reraise them frequently and their raises deserve very little respect. Solid player ranges for ten-handed tables usually run between 12% and 22%, while solid six-max players usually range from 16% to 30%.Īny player that is tighter than these ranges is just begging you to steal their blinds, but their preflop raises and reraises should be respected they are only raising with very good hands. This is the basic measure of how loose or tight a player is and is used in almost every layout for every game. A check from the big blind does not count, but any time a player has to pay money to see the flop counts for this statistic. ![]() This is a measure of how often a player pays to see the flop. VPIP (or VP$IP) – Voluntarily Put money In Pot I’m using Hold’em Manager for the purposes of this article because I happen to have used it today, but all of these stats apply to PokerTracker 3 as well. Below that, we have layouts for each game, which should provide a starting place for beginning players. Which stats should be on the table and what do they really mean? While every game requires different stats and the debate over which stats are the most useful will go on forever, I have provided some basic configurations that I use which should work for most players in most games.įirst, we’ll cover what each term means and how it is used. For a player who is just getting started using a stat tracking program like Hold’em Manager or PokerTracker, one of the toughest things to figure out is the stats in the HUD.
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